Medieval dynasty farm shed

Nov 2, 2564 BE ... a how to medieval dynasty guide, everything you need to know about farming in medieval dynasty as a solo. i cover how to grow crops planting ...

Medieval dynasty farm shed. Your workers can (for their work needs) only interact with the chest of the building they work in, and the chest in the resource and food storage buildings. They can't take stuff from anywhere else, so therefor your barn workers can't access the chest in the farm shed and your seeds are quite safe from them. #2.

Embark on your wealth-building journey in Medieval Dynasty's latest update, 2.0, featuring a rebalanced economy and the all-new Oxbow map. ... Steal Mirogod's chest, loot abandoned buildings, and sell the acquired items. ... Locate a suitable spot near Piastovia and establish a farm with sufficient space for all acquired seeds (e.g., 16x16 and ...

Sewing Hut I is a tier-1 production building that enables the production of thread, fabric and clothes, and allows villagers to be assigned as Seamsters. Sewing Hut I is unlocked at 100 Production Tech points. It is a worker building for crafting thread, fabric and clothes. It has also a workstations for crafting them and a small storage. Upon completion, it will contain a storage box allowing ...Remember that this is for the farmers and not the barn workers (these are different jobs) -Each farm plot (plot = field) can be 1x1 (smallest) all the way up to 16x16 (largest). -Each farmer can do 1 task per farm plot. -A task is either ploughing a fertilized plot (using the hoe), fertilizing (requires bags), seeding (requires bags), or ...Medieval Dynasty. Todo Discusiones Capturas Artwork Retransmisiones Vídeos Noticias Guías Reseñas ... Edit: the farm shed is a bit different to find out the problem. Other buildings are quite easy. Última edición por pdoan8; 16 JUN 2023 a las 13:27 #15 < > Mostrando 1-15 de 17 comentariosOct 3, 2563 BE ... Add a comment... 13:52. Go to channel · How to run a farm in Medieval Dynasty. 7C•34K views · 11:22. Go to channel · How To Set Up a Market&...Quick question on the farm sheds... Are they now the centerpiece of farming rather than the barn? More specifically, is the max distance for NPCs working fields centered on the sheds now, or still on the barns?The only reason to use the chest in the farm shed is if you're concerned your barn worker will grind up the grain you need for planting, or a market stall will sell your seeds/tools. …Medieval Dynasty - Rustic Realism ReShade Preset. Just a simple ReShade preset I've been working on over the past couple of days. ... profits, raw materials for buildings and feed requirements.Additionally: Boost effect search._MeDy-Tools - mehr als eine Warentabelle: Einkaufs- & Verkaufspreise, Gewinne, Rohstoffe für Gebäude und ...Hunting Lodge I is a tier-1 hunting building where villagers can be assigned as hunters. Hunting Lodge I is unlocked at 50 Survival Tech points. It is a worker building that can produce meat, dried meat, leather, fur and feathers. Upon completion it will contain a storage chest allowing 50 kg of storage along with a drying rack, 2 worker slots and 1 slot for an apprentice, and workbench that ...

Jun 20, 2021 · Originally posted by cinkoxid: it's just a warning signal that you have one of your fields too far from the barn and the workers will have to walk a lot to go there. This warning signal doesn't affect anything. I wonder why they even bother with the warning. My mine and excavation hut are 100x further away than the barn. Farming can take a long time in Medieval Dynasty as your fields grow. If you want an efficient, hands-off, experience, then this guide can show you how to au...Assassins Creed Medieval Dynasties. A super large town where you can access any roof. You can even ride a horse on the roof! Let's start your ... Most buildings are unlocked, except farming. You have a variety of resources in your bag! 220KB ; 6-- Oxbow Save Start 3k Resources - Hydravale. Miscellaneous. Uploaded: 22 Jan 2024 . …Farm fields: I've also named my fields in respect to the farm shed they're nearest to so I can concentrate work on certain fields simply by assigning another worker from one farm shed to another that needs help. Mines: I've named my mines and corresponding houses to keep track of the miners and where they live and work. Mostly for RP purposes ...Medieval Dynasty provides a broad range of farming methods. You can grow crops, vegetables, trees or breed animals to obtain valuable products that can be used for various purposes. Farming may be one of the most efficient ways of making a living in this game, but it takes quite a bit of work to get to the point where it returns a significant ...I'd like to use unfinished farming plots to peg plan my village, if you know the buildings sizes - House is 3x2 etc, please share. We have tried to measure them in farm plots for our Quick Reference cards. No 100% guarantee that those are absolutely correct, but we did try our best. Here you go, "Footprint" on the "Construction" card: https ...

New Winter Update! | Farm Shed, New Sounds | Medieval Dynasty Full Release Episode 14. In this episode we take a look at the new winter update that just drop...With enough technology points, you can unlock and build the excavation shed. To get the scheme for the excavation shed, you need to level up construction technology to at least 500 points. You earn technology points in construction technology by cutting down trees, mining, building houses or digging clay. More about Medieval Dynasty.Meet NPC at field in the morning, follow them around and plow the plots after they fertilize. Management Screen - Field Management - Assign crops to the field plots (I don't know if this step is necessary, but after I plow them the asssignment on the field management goes away and it only shows the plot as fertilized and plowed (background ...With enough technology points, you can unlock and build the excavation shed. To get the scheme for the excavation shed, you need to level up construction technology to at least 500 points. You earn technology points in construction technology by cutting down trees, mining, building houses or digging clay. More about Medieval Dynasty.The exception is the Farm Shed, which must be placed near the fields, because the work you see them doing is not merely an animation. The farm shed workers also need to live close to the farm shed and the fields. ... An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. A farm is the fifth chapter in Medieval Dynasty. This page has been updated to 1.2.0.1 Wooden Hoe: 1 Simple Bag: 1 Fertilizer: 15 Carrot Seed: 15 Wheat Grain: 15 Cabbage Seed: 15 Place fields: (0/1) Grub up the field: 0/1 Fertilise the field: 0/1 Plough the field: 0/1 Sow the field: 0/1 250 x Dynasty Reputation Development status: Farm (20 buildings limit) Now you must build yourself some ...

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Sep 23, 2020 · 1. Create a field area. 2. Go to managent page and choose which plant you want to seed. 3. When you chosen accept changes and hired worker on the field (not farmer) My wife start plowing field but its 3rd day of autumn so do it myself (faster) #5. kooto Sep 24, 2020 @ 12:29am. In this guide, we go over everything you need to know to get started Farming in Medieval Dynasty! Music credits: https://www.youtube.com/watch?v=Fc70hHBNw7sh...More specifically, is the max distance for NPCs working fields centered on the sheds now, or still on the barns? Zaloguj się Sklep Strona główna Kolejka odkryć Lista życzeń Sklep punktów Aktualności StatystykiThis is new! Are these the real farmers and not the ones at the Barn?Linen Fabric is a resource used in the production of various items, mainly clothes, and the construction of Standing Torches. The scheme for Linen Fabric is unlocked at 100 Crafting tech points and can be bought for 50 coins. One unit of Linen Fabric is produced from 1 Linen Thread using the loom at sewing buildings. Villagers can produce Linen Fabric from available Linen Thread when they are ...

An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... Opinion: the Farm Shed represents a disconnect between the developers and the players. Discussion The recently-added Farm Shed adds nothing to the game, and it fails to address the problem(s) with farming in this ...Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant …hold one type of crop. Fields will be available at the start of the game; you do not need to unlock fields or purchase any schemes. Once you find a place to settle, you can immediately start ...The only job that is important to keep in mind for distance is farmers. they should live close to the farm shed and the shed should be close to the farms. the rest doesnt matter. Remember that in the morning they DO NOT go straight to the fields, they go to a rest area, wander about or go to the tavern. I was wondering, if I can just place them ...Bronze tools, bags (simple and cloth), seeds and plenty of fertilizer are all available from the Resource Storage, but my field workers are idling because they lack resources. Did I miss a step in this transition to Farm Sheds?Farmers (rather than barn workers) will do all the field tasks as long as there are resources for them to do so (small bags, hoes, sickle/scythe, fertiliser, and seeds). They will also harvest orchards, and grub up new fields once you decide where you want one.Medieval Dynasty. Todo Discusiones Capturas Artwork Retransmisiones Vídeos Noticias Guías Reseñas ... Edit: the farm shed is a bit different to find out the problem. Other buildings are quite easy. Última edición por pdoan8; 16 JUN 2023 a las 13:27 #15 < > Mostrando 1-15 de 17 comentariosYou need at least 4 villagers to get village going. 1 Lumberjack. 1 Tool maker ( designated for making tools people need) 1 Hunter to bring in food supply (bake it yourself) 1 Gatherer - to have steady supply of stones (for building/tool purposes) With those 4 you have basic economy - more villagers just expand it.Jul 26, 2023 · The farm shed works just like the old barn did. So you assign your farmers to the shed now, and everything that used to work in the barn regarding to farmers, is now the same in the shed. So the tools and materials needed for planting should be either in the chest of the farm shed, or in the resource storage building. Fields are the only mechanic in the game which can be used as a guide to build in straight lines. If I build a 1x2 field at one end of my village and another at the other end, in what I think is a straight line north/south, east/west, then build a road or fence from the middle pole to the middle pole, it guarantees a straight line.Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant have more then 150kg in it, is it ...

I have 8 farm sheds all around a cca. 1000 squares of fields. 4 workers are assigned to each farm shed. Their farming level varies from 1 to 5. I have enough fertiliser, hoes and bags in the resource storage and enough seeds in the farm sheds .

johnandrew137. • 1 yr. ago. The barn will be for processing your wheat, rye, oat, etc and the sheds take over the function of field work. The barn does not give a buff to crops any …The Builder's Hut is a service building where a villager can be assigned as a Builder. The Builder's Hut is unlocked at 7,500 Building points. It is a service building whose worker can be ordered to repair buildings. Upon completion, a Builder's Hut will contain a chest allowing for 500 kg of storage and have 1 worker slot. It is taxed at 90 coins. Assign a worker to the Builder's Hut, and ...Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant have more then 150kg in it, is it ... Your workers can (for their work needs) only interact with the chest of the building they work in, and the chest in the resource and food storage buildings. They can't take stuff from anywhere else, so therefor your barn workers can't access the chest in the farm shed and your seeds are quite safe from them. #2. Quick question on the farm sheds... Are they now the centerpiece of farming rather than the barn? More specifically, is the max distance for NPCs working fields centered on the sheds now, or still on the barns?An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... There's no real radius for the Farm Shed, it just shows a notification if a field or orchard is far away (I think it's 70 meters or something). The Farm Shed can and will send farmers there, and it ...for profit potage seems to be the easiest you can plant cabbage 2x a year and with a decent hunter in the hunters shed youll get tons of meat. Flax takes alot of it to make thread but the seed sells pretty decent i plant 50 plots of flax then in summer plant 50 plots of cabbage. at start 18-20 plot farm works well untill you are established.The thing to keep in mind, for those who don't already know, is that only one NPC can be assigned a given task on a farm. While you can have multiple working different tasks (e.g. one fertilizing and one cultivating), you can't have two fertilizing or two cultivating. That's why going with larger fields can adversely impact NPC work capacity.

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This is an informal guide to Workers since I see constant questions about them. Some jobs like hunting, gathering, and lumber are automatic, and do not need to be assigned. However, farm and crafting jobs need to be specified. Under Management tab and once you have selected a building, there are typically one (1) to three (3) icons at the …More specifically, is the max distance for NPCs working fields centered on the sheds now, or still on the barns? Se connecter Magasin Accueil Liste de découvertes Liste de souhaits Boutique des points Actualités StatistiquesThankfully, the quests are pretty straightforward in terms of starting them; right at the start of the game, you will begin the first story quest. The maximum build limit is 70. This can be reached after successfully completing every story quest in the Valley. Your current story quest can be viewed on the right-hand side of the screen, as well ...If you are having an issue having the links being blocked by Steam, you can just highlight the link and copy, and paste it, into your own browser. Having Steam updated its server, some of the images have disappeared, and I will not update or re-upload all the images that the Steam server has erased. I know it is not only my own guide it happens ...Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant …Oct 16, 2021 · For each item, you will find a detailed item description at the bottom of all inventory windows when you select an item by clicking on it. In this object description you will find a hint where to keep each item so that your NPCs can find it when they want to use it or consume it. Medieval Dynasty. A Screenshot of Medieval Dynasty. Shame on you Dec 16, 2021 @ 2:57am. 1: The Farm need farmer that work as farmer (and not the producer) 2: They need a task (Plan the Field) 3: They need hoes. 4: They need Fertilizer. 5: they need Bags. 6: They need the right Seeds. 7: It must be the right season to seed or harvest. 8: To harvest they need scythes.Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying!If you want to ... ….

The only job that is important to keep in mind for distance is farmers. they should live close to the farm shed and the shed should be close to the farms. the rest doesnt matter. Remember that in the morning they DO NOT go straight to the fields, they go to a rest area, wander about or go to the tavern. I was wondering, if I can just place them ...Aug 21, 2565 BE ... Go to channel · Medieval Dynasty | How to FARM | Guide to Farming, Fields, Seeds, Manure, Barn, Tips & Tricks ‍ ! SolutOdka•55K views · 13...clear all fields in the management tab that you had till now. Save, Load and look if all fields without any setup. If there are any crops planned, again, delete the setup, save and load till its gone. Choose a small Size, max 5x5 (btw. its easier to handle some small then one big, because of the dont mix strategy ;)) create some new one and set ...Our Season 14 Goal is to go from year nine to year 21 so our son and children from the village can start their apprenticeships! I day seasons, Inf Weight/Fas...After you place the field, use your hoe to grub up the ground. With the soil grubbed up, use your bag to spread fertilizer in the field. Using your hoe again, plow the field. Finally, take out your bag again and plant your seed of choice. Once the seeds are planted, you do not have to do any additional tasks.Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its long-lasting prosperity or die trying!If you want to ...This game is not designed to be as precise as say Satisfactory. I run 4,5x10 fields with a three day season. Three are flax the last is wheat and they usually get harvested in time. I would assume one worker can handle one 16 x 16 field. I personally have approx 150 fields per farmer per season, some extra work might be needed but usually good ...A field in the Medieval Dynasty is a farm building that enables various kinds of growth for vegetables and crops. It is also known as a patch of land that is used for the cultivation of various plants, such as grains, vegetables, flax, etc. ... 18 different buildings with various levels from hay shacks to full stone mansions. Over 60 pieces of ...Woodshed II is a tier-2 extraction building that enables the production of planks, and allows villagers to be assigned as Lumberjacks. Woodshed II is unlocked at 2,500 Building Tech points. It is a worker building for cutting down trees to obtain logs and sticks. Upon completion, Woodshed II will contain a storage chest allowing 100 kg of storage, and have 2 worker slots and a 1 slot for an ...A dynasty trust is financial legacy account with allows a person, normally one with at least several million dollars in assets, to leave an enduring trust account to their progeny.... Medieval dynasty farm shed, The Cowshed is an animal husbandry building that allows the player to buy and keep cows. The Cowshed is unlocked at 3,500 Farming tech points. It is an animal building for cows. The fed cows provide milk. An employed animal keeper keeps them fed and also collects milk. Upon completion, the Cowshed will contain a storage sack allowing 50 kg of …, Medieval Dynasty GameplayMedieval Dynasty Description:Hunt, survive, build and lead in the harsh Middle Ages: Create your own Medieval Dynasty and ensure its..., In the management menu you can access your villagers, buildings, fields, animals and see basic information like taxes, demand, population and build limit. You can set each villager's home and workplace. Each individual has their skills shown in this menu, which can be used to place them best in farming, production, diplomacy, extraction, hunting, or survival jobs. In the People tab you find ..., A field is a farming "building" that enables the production of various crops and vegetables. A Field is a patch of land that is used for cultivation of various plants, such as grains, vegetables, flax, etc. The Field is unlocked and immediately usable at the start of the game. Fields can be either manually tended by the player or can be automated by assigning villagers to the Farmer profession ..., The Scythe is a tool used to harvest several types of crops from fields. There are two types of scythes: Bronze and Iron. The scheme for Bronze Scythe is unlocked at 500 Production tech points and it can be bought for 350 coins. It can be crafted from 1 Log, 1 Stick and 4 Bronze Bars using the anvil at a Smithy. The scheme for Iron Scythe is unlocked at 5,000 Production tech points and the ..., Woodshed production should be transfered to resource shed automatically for now (manual transfer by NPC not put into the game yet). Check to see if wood resource is full. That's why mine stopped working. Feedback : If certain buildings and workers need certain tools it would be great to have a dedicated slot in the building interface to provide ..., The exception is the Farm Shed, which must be placed near the fields, because the work you see them doing is not merely an animation. The farm shed workers also need to live close to the farm shed and the fields. ... An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty., Seeds and grains are items that can be sown on fields to produce crops. Each type of seeds or grains can only be sown in one or two specific seasons, and will become ready for harvest one or two seasons later. Initially, the player must buy seeds and grains from barn worker vendors, but after that they can be produced from harvesting crops (seeds) or …, clear all fields in the management tab that you had till now. Save, Load and look if all fields without any setup. If there are any crops planned, again, delete the setup, save and load till its gone. Choose a small Size, max 5x5 (btw. its easier to handle some small then one big, because of the dont mix strategy ;)) create some new one and set ..., Farm Shed Farm Shed - 50 Henhouse Henhouse: Animal Feed (50) 100 Pigsty Pigsty - 250 Donkey Shelter Donkey Shelter - 500 Goose House Goose House - 1,000 Food Storage 2 Food Storage 2 - 1,500 Barn 2 ... Medieval Dynasty Wiki is a FANDOM Games Community. View Mobile Site, More specifically, is the max distance for NPCs working fields centered on the sheds now, or still on the barns? เข้าสู่ระบบ ร้านค้า หน้าหลัก คิวค้นพบ สิ่งที่อยากได้ ร้านค้าแต้ม ข่าวสาร สถิติ, More specifically, is the max distance for NPCs working fields centered on the sheds now, or still on the barns? Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости Статистика, Buildings are structures that the player can construct. They are classified into six types each serving a different purpose, including houses, resource buildings, storage buildings, farming buildings, survival buildings and production buildings. Buildings can be constructed from the building menu, which is Q (by default). There are many types of buildings, such as houses, extraction, hunting ..., A field has 6 stages: 1. completely new and needs grubbing. 2. grubbed up and needs fertilizing or harvested and needs fertilizing. 3. fertilized and needs ploughing. 4. ploughed and needs sowing. 5. crops growing. 6. crops fully grown and needs harvesting. After you harvested it goes back to stage 2. #9., An unofficial community for anything and everything dedicated to the First-Person Town Building Survival game Medieval Dynasty. ... hunter shack, barn, workshop, smithy, farm shed, apiary, 2 folds, chicken coop and pig sty; plus food and resource storage. Also have a market stall along the nearby road for my wife to sell food). I do the farming ..., Barn I is a tier-1 farming building that enables the production of various farming-related items and allows villagers to be assigned as Barn Workers. Barn I is unlocked at 10 Farming Tech points. It is a worker building for threshing and flour milling. It has also a workstation for crafting grain, seed, manure and feed bags, a threshing floor, mill and a small storage. Upon completion, Barn I ..., Bronze tools, bags (simple and cloth), seeds and plenty of fertilizer are all available from the Resource Storage, but my field workers are idling because they lack resources. Did I miss a step in this transition to Farm Sheds?, I have 8 farm sheds all around a cca. 1000 squares of fields. 4 workers are assigned to each farm shed. Their farming level varies from 1 to 5. I have enough fertiliser, hoes and bags in the resource storage and enough seeds in the farm sheds ., Barn III is a tier-3 farming building that enables the production of various farming-related items, and allows villagers to be assigned as Barn Workers. Barn III is unlocked at 8,000 Farming Tech points. It is a worker building for threshing and flour milling. It has also a workstation for crafting grain, seed, manure and feed bags, a threshing floor, mill and a …, Oct 3, 2563 BE ... Add a comment... 13:52. Go to channel · How to run a farm in Medieval Dynasty. 7C•34K views · 11:22. Go to channel · How To Set Up a Market&..., another thing you could do (depends on how many buildings you have) is build a farm shed and a few houses near where you're putting the orchard and assign the folks that way. #4. Morri May 30, 2023 @ 7:22am. Originally posted by chris: I was rather hoping that they would work the nearest plantation first., With enough technology points, you can unlock and build the excavation shed. To get the scheme for the excavation shed, you need to level up construction technology to at least 500 points. You earn technology points in construction technology by cutting down trees, mining, building houses or digging clay. More about Medieval Dynasty., Hello a question, my barn making fertilizer to use on my field, and they put it in resource storage building, but my question is can i make it transfer some how to my farming shed for my farmers as they dont go and collect it from the resource storage building, do i need to run my self back and forward as the fertilizer is very heavy and my farming shed cant have more then 150kg in it, is it ..., rhwilson1953 Jul 12, 2023 @ 9:14am. You need several things in your farm shed or resource storage chest for the farmer to work. If you place the items in the chests during non-working hours the farmer will not know they are there. The items your farmer needs are hoes, bags, fertilizer, seeds, sickles, or scythes., Hey everyone, today we went over the diffrent extraction buildings in Medieval Dynasty (The mine, Herbalist Hut, Woodcutters Lodge, Excavation Shed and Well)..., No, used to be you had to place the excavation shed near a mine, the hunting building away because it spawned boars, and the woodshed in the forest with 100 ft of woods around it. I kinda miss all that. The barn is the only thing that matters anymore. No, it just depends on the skill of the villager., Ok, before they added the farm shed, the farming worked just fine. Have no clue why they added it. Plus the storage is so small in it. I added all the tools needed to farm and my worker will still not do a thing. I even moved the seeds needed from the barn to the farm shed to see if that would help, but no. Yes I added the plant type in management. This farm shed has just messed everything up ..., Morri Sep 14, 2023 @ 3:29am. Your farmers collect it from the resource storage as well, so there is no need to transport it to your farm shed. #1. Björnis Sep 14, 2023 @ 5:07am. Originally posted by Morri: Your farmers collect it from the resource storage as well, so there is no need to transport it to your farm shed., Resource storage space is shared between resource storage buildings. A few tips: Production buildings can safely store items that they will use in production. Farm sheds are handy for storing seeds, or farm tools. Store hammers in the smithy. Store leather and thread and cloth in sewing huts. Store picks in excavation sheds and mines. etc., The fields rely on a voxel grid or similar system which as you’d expect is a grid running north and south east and west. #6. YlyassunGaming Oct 5, 2020 @ 10:45pm. Farm field is always straight. On your case, the road or your building is the one that not align with the grid of the map. #7. Tazmo Oct 5, 2020 @ 10:57pm., From what I have noticed it can handle 8x16. They can handle 16x16 since each activity (ploughing, sowing, fertilizing, harvesting) can be done by only one farmer. BUT, it is not very safe option - if your farm is not near the barn or there is some delay, 16x16 is very inefficient and risky. I would say 10x10 at most., 7C. 1.48K subscribers. Subscribed. 786. 35K views 1 year ago Medieval Dynasty Guides. Tips and answers to some problems people run into with farming in Medieval Dynasty. ...more., I have three hoes in the farm shed chest but it shows no tool in the status bar. Войти Магазин Главная Рекомендации Список желаемого Предметы за очки Новости Статистика