Dual wield rapiers

A rapier (/ ˈ r eɪ p i ər /) or espada ropera (' dress sword ') is a type of sword used in Renaissance Spain to designate a sword with a straight, slender and sharply pointed two-edged long blade wielded in one hand. It was widely popular in Western Europe throughout the 16th and 17th centuries as a symbol of nobility or gentleman status.. It is called espada ropera because it was carried ...

Dual wield rapiers. Imagine dual-wielding two rapiers IRL Reply reply More replies. ... I only dual wield, two sabers, for me is the best weapon in game, not very good against armored mobs tho, but still very good in general. Even at stone level, they make you survive a lot more.

Swapping for a rapier for 1 extra damage is like a 7% average damage bump. If you’re at level 11, with a 6d6 Sneak Attack, that 1 extra damage drops to a 4% bump. So it’s significant for lower levels, but after that? I think having the option to make a dual wielding attack is probably more valuable.

I had multiple quarterstaves that were pretty great and I disliked swapping between them based on the situation. With that feat, you're able to dual-wield quarterstaves (among other weapons) and gain all the bonuses from both. For me, this was Markoheshkir (just the name of the staff, not really a spoiler) and the Incandescent Staff. The latter ...Oct 23, 2020 · That is where the Dual Wielder Feat comes into play. A PC with Dual Wielder (depending if they are DEX or STR based) can then wield ANY weapon they are proficient with in each hand. A DEX Rogue or Ranger could wield 2 Rapiers or a STR based Fighter or Ranger would potential wield 2 Battleaxes or Longswords. You can already dual wield with a sword bard; the feat would just let you dual wield other weapon types. Those weapon types mostly won't scale with dex. Take the ability improvement. 3. Electrical_Corner_32. • 9 mo. ago. My rule of thumb is to get my primary stat to 20 asap, then take whatever cool feat. When in doubt, toughness.The key is to maximize to hit chance for Sneak Attack damage. In that regard, a +1 dagger is better than a non-magical short sword or rapier. As to dual wielding, the same thing matters. You want that bonus action attack from the second weapon in case you miss with the main hand. This is why 2 daggers/2 short swords/1dagger+1 short sword > rapier.Dual wield rapiers: rapiers are not light so you get a -4 to both hands with TWF feat. This is a big minus and can be avoided if you use a short sword off hand making the penalty a -2 to both hands. Dual wield short swords: if you choose to dual wield short swords you lose out on a bit of crit range, but you can take weapon focus: short sword ...You can already dual wield with a sword bard; the feat would just let you dual wield other weapon types. Those weapon types mostly won't scale with dex. Take the ability improvement. 3. Electrical_Corner_32. • 9 mo. ago. My rule of thumb is to get my primary stat to 20 asap, then take whatever cool feat. When in doubt, toughness.

You are bothered, from an RP perspective, that the only extensively developed real world forms of dual wielding (rapier with dagger fighting and the much rarer rapier with rapier fighting) can't be replicated in game without this feat. This is something you may be able to work out with your DM without the feat since rapier(1d8) and dagger ...Katanas are one of the few weapons that should be dual wielded. Use 2 black steel katanas and get 21 str and 40 dex and you're golden. Reply reply. Diablo-Intercept. •. I have quad shot bosses with those bad boys and crystal buff, it is bad to the bond. Reply reply. opivy6989. •. Astro-Boy is showcasing the new Rapier moveset in Dark Souls 2! (animations which are the same between Traditional and Power Stance are omitted, as its the s... Taking the FEAT at lvl4 will let you dual-wield Rapiers if you want. Or you can build focusing on STR and leave DEX at 14. This will let you use a wider variety of weapon types (hammer, mace, axe). Again, taking the FEAT at lvl4 will open up 1d8 weapons. Personally I'd rather have the +2 ability score than the FEAT, but it's not a bad choice ...Rapiers seem like an odd choice of weapon to dual-wield, either due to their thrusting method of attack or the style of fencing that they are virtually always depicted being used in. Despite the oddness of the concept, a duelist with a rapier in each hand can be an interesting twist on an old character archetype and make playing a fighter in ...Dual Wield - basically a better jack of all trades compared to sword but it's also the hardest weapon to use with very strict timings for combos and hard to connect sword ... Bow>Katana>Dual Wield>Greatsword>Sword>Whip>Rapier>Dagger>Mace (based on sword skill damage) Utility: Mace>Whip>Dual Wield>Dagger>Sword>Rapier>Katana>Greatsword>Bow (based ...We strongly recommend traveling with an iron. Tidy up your appearance and project competence with a freshly pressed wardrobe. We may be compensated when you click on product links,...

You can use the Weapon Finesse feat to apply your Dexterity modifier instead of your Strength modifier to attack rolls with a rapier sized for you, even though it isn’t a light weapon. You can’t wield a rapier in two hands in order to apply 1-1/2 times your Strength modifier to its damage. This is the description of Rapier in Pathfinder. Two-weapon fighting (Edit: Technically the Dual Wielder perk) allows you to dual wield weapons without the "Light" tag. You still will be unable to dual wield weapons with the "Versatile" or "Two-Handed" tag. If you are relying on DEX, the feat basically lets you dual wield rapiers and has no other value.This article is about the combat style; for the first level ranger feat, see Dual-wield (feat). The term dual-wield refers to a character's ability to make attack rolls while wielding a weapon in each hand. Any character can equip two weapons at once, but the penalties are increased for those who have not invested in the associated feats. The first weapon …The faster you kill, the more time to loot and heal. Movespeed is 1 dagger only.. Dual wield is room clearing.. Or keep an off-hand in inventory, and pull it out for zombies.. swipe everyones face, move back so they attack one another. Rince and Repeat. thats 8 easy zombies in under the minute.

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Rapier and Dagger Classes: Adding an exciting dimension to your training, our Rapier and Dagger classes introduce the art of dual-wielding. In these sessions, you'll learn to wield both the rapier and a dagger simultaneously, combining offensive strikes with swift parries and counter-attacks.The bug allows for some of the attacks not to be parried so using Duelist for a boost in your Parry skill is pointless.You are better off using a Pure Fighter, Pure Ranger, or a Fighter/WM using a rapier weapon. Secondly, dual wielding finesse character is the best to use than a one-weapon finesse character, especially with shortswords because ...Either run with a short sword and a dagger, and call the short sword a rapier, or take the feat and wield a rapier and a dagger. at which point you pretty much might as well dual wield rapiers. Except you can't throw a rapier effectively, but in a pinch you can throw your dagger and draw another one. Plus, the duel wield feat lets you draw two ...To be clear, I'm not looking to dual wield rapiers in both hands without a feat involved. More curious why both hands need to be 'light' weapons instead of just the off hand. I'd be fine with not dual wielding rapiers if Dueling with an empty offhand was a thing. (instead of with a shield) Just trying to figure out my swashbuckling options. < >This is a showcase video showing the different dual wield animations each weapon category has. I'm sorry if I forgot something, the game is massive, and take...The Rapier doesn't have the "light" tag, so, you can't. The answer to your "why" question is that it's not allowed by the 5e D&D rules. In the tabletop game, in order to dual wield, both weapons need to have the "light" property, not just the weapon in your offhand. So even though the dagger is "light", because the rapier is not, you ...

Whirlwind – A decently strong skill that costs 35 SP, you spin in a circle and you deal 3 hits at 160% damage each. It can be a good part of your combo if you like Whirlwind, but it can be replaced by other skills. Dual Energy Cleave – This is pretty much an energy wave skill, where you toss 2 energy waves that deal 280% damage to each ...The "Blade of Frontiers" title just screams sword bard to me. The rapier he gets that allows charisma for attack and damage makes a dual wielding pact lock possible. You can pact weapon the best rapier you have in his main hand and put infernal in his offhand. I went 4bladelock/6sword/2paladin. Long way from optimal but plenty strong.Also the Sussur bark dagger, no rapier version of it. And you need an extra feat to dual-wield rapiers. I usually use the free +1 short sword in the Blighted village instead of a rapier. A +1 rapier is expensive at the beginning of the game, although it is good.Dual wielder just gives an AC bonus. You can only dual wield two light weapons. Your main hand is probably not light, like a long sword or rapier. 5. Orions_starz. • 9 mo. ago. I use two rapiers with the dual wield feat and two handed, just because it's easier to get the dex bonus as the bard. Though I'll respeccing him into strength since ...Duellist's Prerogative is a legendary, +3 Rapier that grants the wielder a greater chance of critical hits, and an extra reaction provided their off-hand is empty. The wielder can also use a reaction to grant additional Necrotic damage on a hit. A blade gifted to Lora by her own mother, Lenore the Fleet. When challenged to duels, Lenore's ...Thief 3 can give you extra bonus actions but I would only consider this if you dual wield rapiers (will make legendary one meh then) or like warpriest 1 dip for 3 extra bonus action attacks. Sneak dice as 2d6 is a nice extra again Feats - savage attacker is the single best rapier damage feat in the game for how many dice you can get.1 Rapier or 2 shortswords. The shortswords do more damage but take up your bonus action. So it depends on how much you want to use hide, dash and disengage. I am wielding 2 daggers, with a chance to rupture you enemy which helps if it moves. Honestly stealth archery is insanely op in this if you just want damage.Oct 30, 2023 · Updated: 30 Oct 2023 20:30. Rapiers in Baldur's Gate 3 are pieces of equipment that are used to inflict damage against hostile characters such as Enemies and Bosses . Rapiers are Finesse Martial Weapons in BG3 that can be one-handed, dealing 1-8 Damage without enchantments. They have a range of 1.5m, and they deal Piercing Damage, though some ... That is where the Dual Wielder Feat comes into play. A PC with Dual Wielder (depending if they are DEX or STR based) can then wield ANY weapon they are proficient with in each hand. A DEX Rogue or Ranger could wield 2 Rapiers or a STR based Fighter or Ranger would potential wield 2 Battleaxes or Longswords.There is no dual wielding in Dark Souls 1, remastered or not. You can equip an off-hand weapon, but there's not much point. You can parry with curved swords in off-hand, including Quelaag's Furysword. ... You can parry with a ton of gear in the left hand. Daggers, curved swords, rapiers, katanas, whips, fist weapons. It isn't optimal but there ...

I have a level 4 Paladin with the Dual Wielder feat (PHB p. 165): You master fighting with two weapons, gaining the following benefits: You gain a +1 bonus to AC while you are wielding a separate melee weapon in each hand. You can use two-weapon fighting even when the one-handed melee weapons you are wielding aren't light.

Re: Dual wield fighter PHB only build. I'd rather rapier + whip, at least you'd get some reach. Defense style is ok, but it's best with shield and AC20. Enemies hitting you on 15+ vs 16+ means a reduction of 15-20% damage received, around AC16 it's closer to 10% damage reduction.Dual-wielding Rapier 5e and dagger may be a great option. Plus, it was also possible historically. It was a rather popular combination. You may even see and compare Rapier 5e vs shortsword, as it's only a little more sized dagger. Or Rapier and scimitar would work without it looking absurd. And would be a much better combo because the ...Dual stunts, also called partner stunts, are a gymnastic related activity that requires two people, and they are commonly used in dance, acrobatics and cheerleading routines.As for gear, it will be mostly personal preference. The Rapiers are available early and have low requirements, as do the Spears. If you aren't set on powerstancing, consider using 2 weapons that compliment each other's movesets: a Scimitar for fast, horizontal sweeps to stunlock multiple enemies and get attacks out fast/consistently, and a spear for managing distance and poking at groups, etc etc.Added Dual Wield animations for Rapiers; Daggers Held in the left hand can now parry enemy attacks; Re-did the MCM menu to better support newer Weapon types; Added left hand animations for Dagger Parrying with any Right, One handed weapon; Added checks to see if the Player is in first person mode when switching weaponsbattle master(4), dual wield rapiers, 16 dex, which feat? D&D 5e +2 dex, piercer, martial Adept (precise strike/parry), resilient (wis)? Home rules are the crits double all damage, not just dice. Also have a homebrew item that gives me +1 DMG on each hit that hits past the first.Dual wielding rapiers is not. Even the relatively famous rapier and dagger set primarily relies on the dagger being used as a kind of warding shield instead of an attacking weapon. That's all there is to it. Light is a property that reflects how easy it is to use with two weapon fighting, and rapiers do not lend themselves to two weapon ...

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This is a showcase video showing the different dual wield animations each weapon category has. I'm sorry if I forgot something, the game is massive, and take...For example if you have a sword with lifesteal (that you hold in your main hand) and you are mounted on said mount it will heal you and the mount. Also the modifier of the sword such as 100% dmg for mobs without chest armor for the saber will be applied. So you can pretty much sit on your mount (which will also protect you from arrow shoots ...Whether you’re one of the 37 million adults living alone or part of the 54.4 percent of dual-income households, finding time to clean can be challenging. As a result, many househol...Thus, being able to attack twice every turn (two-weapon fighting) is essentially giving yourself Advantage every turn potentially at the cost of a bonus action and a bit of damage. That's why dual-wielding short-swords is popular. But with daggers you can do it at range. I mean, yeah the range is only 20 feet.Only light weapons can be dual-wielded. Look for the Light tag on weapons. For example you can dual-wield 2 short swords, or 2 daggers, or a short sword and a dagger. But not a rapier (which is not a light weapon) and a dagger. To check if a combination of weapon works, look for the main and off hand attacks on the left side of the screen.The idea is a dual-rapier wielding 1 Rogue/X Warlock skirmisher type. I wanted to build a Warlock that didn't necessarily fall into the cookie cutter molds and could get the most of its utility invocations without bogging it down with all the Eldritch Blast invocations or blade pact invocations. Combined with rogue with skill proficiencies and ...Whether you’re one of the 37 million adults living alone or part of the 54.4 percent of dual-income households, finding time to clean can be challenging. As a result, many househol...Notice also that the flail, rapier, and war pick are all 2 lbs each and don't have the light property, while the scimitar is 3 lbs and DOES have the light property. This seems to indicate that the property is not necessarily about weight, but more about weight distribution and size. ….

The dual wielder feat grants you a +1 AC when you have two weapons in hand (and also lets you dual wield rapiers!) Rogue 5 gives you uncanny dodge, a reaction that halves the damage of a targeted attack ... Dual wielder feat, as noted above, lets you wield two rapiers (d8+Dex/d8 damage). This also gives you another chance to apply smite damage ...Apr 17, 2015 · If the numbers I've seen are right -- and maybe they're not -- a full attack cycle with dual fast weapons is 44 frames and with average it's 66. The base damage of spears is 11 to 16, and rapiers is 9 to 13. In damage per frame, that means spears are .16 to .24, and rapiers are .2 to .29. Weapons - Dual-Wielded - Strength; Weapon Type Stat Damage Modifiers Abilities Rarity Clobberers: Physical +10% Crit Chance +4 Speed: Whack: 16 dmg Daze Common Clobber: 16/8 dmg Daze -10% acc Double Strike: 22 dmg -15% acc Dual Hammers: Physical +10% Crit Chance +6 Speed: Whack: 26 dmg Daze Common Stunner: 26 dmg Stun -10% acc …Colors bursting from tree branches are akin to nature wielding a paintbrush with bright strokes of amber, yellow and orange strokes. Viewing these fiery colors when they’re at thei...Dual-wielding is a combat mechanic that allows any character in Dungeons & Dragons 5e to fight with two weapons simultaneously. However, there are some restrictions to dual-wielding. ... So, clerics can dual-wield other weapons, such as rapiers, by taking the dual-wielder feat. Can druids dual wield? No, druids do not learn dual wielding as a ...Taking the FEAT at lvl4 will let you dual-wield Rapiers if you want. Or you can build focusing on STR and leave DEX at 14. This will let you use a wider variety of weapon types (hammer, mace, axe). Again, taking the FEAT at lvl4 will open up 1d8 weapons. Personally I'd rather have the +2 ability score than the FEAT, but it's not a bad choice ...The stat requirement is 1.5x the higher of the two weapons you are attempting to dual wield, rounded down. So if weapon #1 requires 20 str / 13 dex and weapon #2 requires 18 str / 15 dex, you will need to have 30 str (1.5x 20) & 22 dex (1.5x 15 = 22.5, rounded down to 22). In power stance, you forgo your shield and your ability to block with ...Rapiers are one-handed weapons, and using a shield in the other hand provides additional defense and protection for the character. Why can't I dual wield with a rapier in Baldur's Gate 3? In Baldur's Gate 3, rapiers cannot be dual-wielded without the Dual Wielding feat. Without this feat, both weapons must be light, and rapiers are not ...The Rapier doesn’t have the “light” tag, so, you can’t. The answer to your "why" question is that it's not allowed by the 5e D&D rules. In the tabletop game, in order to dual wield, both weapons need to have the "light" property, not just the weapon in your offhand. So even though the dagger is "light", because the rapier is not, you ... Dual wield rapiers, \$\begingroup\$ If we add house-ruling, if you are interested in realism and historical accuracy, dual-wielding rapier and dagger was often used historically, but the dagger's main purpose was not an additional "DPS", but additional defense: they didn't thrust with the dagger every few seconds, it was used almost like a buckler shield (with the additional benefit of being able to be used ..., Ranger 2. Swords Bard 3. The best way to really juice a dual wielding build is to find a way to add damage onto every hit since you get an extra one every turn. Dual wielding on a …, Rapier is a pretty bad choice for dual-wielding. It's because the size of rapier is "medium" - therefore it will not be considered a "light" weapon for any "medium" or smaller size race - aka all playable races. Therefore you will suffer a penalty (depending on the feats you have) for your attacks., In Log Horizon, Nyanta, gentleman cat and resident Supreme Chef wields dual rapiers and even asserts that "a rapier is a gentleman's weapon". ... Yuber, seems to dual-wield rapiers. Tales Series: Richard in Tales of Graces wields these and is a prince. Saleh from Tales of Rebirth wields one. It's fitting for a suave Smug Snake like himself., 27 May 2020 ... Invasions using a dexterity build centered around using dual wield rapiers TWITCH ➔https://www.twitch.tv/chasethebroyt DISCORD ..., That is where the Dual Wielder Feat comes into play. A PC with Dual Wielder (depending if they are DEX or STR based) can then wield ANY weapon they are proficient with in each hand. A DEX Rogue or Ranger could wield 2 Rapiers or a STR based Fighter or Ranger would potential wield 2 Battleaxes or Longswords., Yeah, you can only dual wield Light weapons, unless you take the Dual Wielder feat, which lets you use any 1-handed weapons. With the feat you could duel wield rapiers, which is what my swashbuckler does., Rapiers are one of the 4 weapon classes. Their Attack Speed is the second fastest of the 4 weapon types, and their Attack stat is the second lowest when compared to other weapon types of equal Skill Level rating. Contrary to player belief, having a Shield equipped will not affect your attack speed. Critical Chance of all Weapon Types is 15%, raising LUK up to max will add up to +5% Critical ..., The world of online advertising is home to a number of effective strategies, with Pay Per Click (PPC) touted as one of the most transformative. When wielded correctly, a PPC campai..., The Rogue Build is a NWN Build for BioWare's cRPG Definition of 2002, Neverwinter Nights 1. In Neverwinter Nights, pure Rogue builds should have martial, stealth, social and detection skills. They should be nimble and mobile on the battlefield. This is a pure dual-wielding Finesse Rogue ( rapier NWN) with Hide in Plain Sight (HiPS) from one ..., So anyway, the rapier is a light blade, but not a light weapon; it is a one-handed weapon. It behaves like a light weapon for the purposes of Weapon Finesse only (and cannot receive 1½ Str to damage if you use two hands with it). Note, however, that (barring a class feature that says otherwise) you will take large penalties for wielding a one ..., Apr 17, 2015 · If the numbers I've seen are right -- and maybe they're not -- a full attack cycle with dual fast weapons is 44 frames and with average it's 66. The base damage of spears is 11 to 16, and rapiers is 9 to 13. In damage per frame, that means spears are .16 to .24, and rapiers are .2 to .29. , 29 May 2022 ... Trying out the Anstpur rapier in duels and invasions to test its combat capability ... Elden Ring PvP - Dual Antspur Rapier Rot build Invasions., Thus, being able to attack twice every turn (two-weapon fighting) is essentially giving yourself Advantage every turn potentially at the cost of a bonus action and a bit of damage. That's why dual-wielding short-swords is popular. But with daggers you can do it at range. I mean, yeah the range is only 20 feet., The bug allows for some of the attacks not to be parried so using Duelist for a boost in your Parry skill is pointless.You are better off using a Pure Fighter, Pure Ranger, or a Fighter/WM using a rapier weapon. Secondly, dual wielding finesse character is the best to use than a one-weapon finesse character, especially with shortswords because ..., Double-bladed sabers have sightly higher damage and any upgrades affect both blades. Dual-wielding sabers allows for the most upgrades but you need to upgrade two sabers versus one. Also, this is only for K2, but double-bladed sabers get a damage boost - the first attack gets 1.5x your STR mod in bonus damage while the second gets 0.5x your STR ..., Whirlwind – A decently strong skill that costs 35 SP, you spin in a circle and you deal 3 hits at 160% damage each. It can be a good part of your combo if you like Whirlwind, but it can be replaced by other skills. Dual Energy Cleave – This is pretty much an energy wave skill, where you toss 2 energy waves that deal 280% damage to each ..., However, if you want to dual wield rapiers, then Effortless Dual Wielding is kind of a must. Using two one handed weapons gives you a -4 to every attack, whereas with EDW or light weapons, it's only a -2 on every attack. Big difference. Then, you can take Power Attack without gimping yourself- which is arguably the go to melee damage feat., For example if you have a sword with lifesteal (that you hold in your main hand) and you are mounted on said mount it will heal you and the mount. Also the modifier of the sword such as 100% dmg for mobs without chest armor for the saber will be applied. So you can pretty much sit on your mount (which will also protect you from arrow shoots ..., That said, dual-wielding rapiers would be a rarity. For one thing, you wouldn't be carrying two rapiers around. For another, the second rapier doesn't really offer anything extra that a well-used dagger can't also provide. The dagger also has the advantage when you're 'inside' the reach of the rapier., Spears are pretty strong with the range, especially pvp. You can also dual wield greathammers and go to town flattening everything with jumping attacks. I go with sword of night and flame and the carian straight sword. If you like katanas you can go samurai and start with a katana and find the same one in game., Dual Wield feat is more suited to strength martials who took Two Weapon Fighting style so they can have two heavier weapons like longswords. Although the +1 armour is always nice and dual rapiers are good. Sussur dagger is a good off hand weapon for Astarion, he can dual dash to the other end of the battlefield and silence a pesky mage., i use dual rapiers (rapier in right, ricards in left); paired with engraved gauntlets and old leo ring, the damage is devastating. a successful, high damage L1 opens up 4-5 hits with R1. its no surprise dual wielding a weapon alongside the rapier is so powerful. i'm anticipating a nerf., Usually the best choices to dual wield with this Feat are weapons in the 1d8 range, like Rapiers and Longswords. Note that you still need the Two-Weapon Fighting Style to add your Ability Score modifier to your off hand even with the Dual Wielder Feat. Finally, you can never dual wield two-handed weapons or any weapon with the "Heavy" property., Either way you have to spend a feat to dual wield rapiers or use kukris. Something to consider: a two level dip into the Lore Warden Fighter archetype. You get a bonus feat at level 1; a bonus feat AND Combat Expertise at level 2. TWFeint builds are very feat intensive and any way to speed up that progression helps a lot., Jan 24, 2015. #1. Hey all, Trying my hand at a Rogue 5/Fighter 5 build focused around dual-wielding and defense. If I'm reading the rules right, after taking the Dual Wielder feat, there is nothing to stop me from dual-wielding two rapiers, correct? As a finesse fighter, that seems the most effective way to dual wield in 5E at the moment ..., Wear the Mushroom Crown and the Lord of Blood's Exultation talisman or White Mask with Kindred of Rot's Exultation talisman. Spear talisman will further boost your flat damage as will Rotten Winged Sword Insignia. Your last talisman can make up for other shortcomings like Great-Jar's Arsenal, Erdtree +2, Bull Goat, or Crimson Amber +2., We would like to show you a description here but the site won’t allow us., When you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon. This means that you have to be wielding the weapon in one hand. If you are wielding the weapon in both hands, you are not wielding it in one hand, and do not gain the +2 to damage., Your favourite dual weild weapon combos. Hey all. Havn't got a chance to try out all the different types of weapons yet, so I wanted to get some feedback on what you guys like for dual weilding. The best i've found so far is rapier in the right hand and scimitar in the left. You get an aweome poke, all the scimitar flourishes and your right ..., It should probably be possible to dual wield with a dagger and a rapier, but wielding two rapiers at once isn't really practical because of length, not weight. It probably should considering its connections with the code duello (and thus its part in dual-wielding history). That said I'm not at all convinced the Rapier deserved the D8 die and I ..., The best weapons to use with the Dual Wielder feat are the longsword and the rapier. These weapons provide a d8 damage dice when dual wielding. Can you dual wield rapiers in 5e? Yes, you can dual wield rapiers in 5e if you have the Dual-wielded feat. Rapiers are finesse weapons but not light weapons, so you need the feat to be able to dual ..., This is a showcase video showing the different dual wield animations each weapon category has. I'm sorry if I forgot something, the game is massive, and take...